Good ‘ol Zynga
I read a great excerpt, published on the Atlantic, from a new design publication coming soon, called Distance, which is currently being funded on Kickstarter. I jumped in and funded enough for the digital versions of the upcoming year after reading.
Here’s one gem of a quote:
I’ll reiterate this in plainer language, just in case the quote wasn’t clear: Detsaridis said that one of the most compelling parts of playing Zynga’s games is deciding when and how to spam your friends with reminders to play Zynga’s games.
Be sure to read the whole piece. I’m eagerly anticipating the complete issue in March.